Twilight Princess
demonstrates two different worlds. One world represents happiness, light and
the “desirable” and the other represents evil, darkness and the “undesirable”. Much
like our society, there are two different worlds. Those we see as desirable and
also those who are seen as undesirable. This idea can represent how people
commonly view themselves or a certain group as superior through race,
appearance, intelligence and many more.
An evil and powerful character named Zant curses the
Twili and turns them into black creatures called shadow beasts, which are also
known as the enemy. We are designed to believe the darkness and black colors
are negative and something we do not want to support. In this case, the game
allows the color black to be seen prominently through our eyes as a visual.
However, black also portrays a symbolic feature.
Zant engulfs the world with Twilight, which is the only
way the Twili are able to survive. They are unable to be touched by light so
the only way someone from the outside world can enter, is to be transformed.
For example, the main hero Link, from the light world, must be transformed into
a black wolf in order to survive in the twilight. Midna, a character from the
Twili culture, can only survive in Link’s shadow. The darkness from the
Twilight in the atmosphere plays a significant role in power and control. This
is evident because the entire game play is based on defeating the evils of the
Twilight that Zant is using to invade the light.
The obvious feature of black in the game is associated
with the undesirable and darkness theme, but are there other themes which may
go unnoticed? Some of the significant aspects of the game create a different
meaning to the color. These aspects include Link as the black wolf, Midna and
the Mirror of Twilight. All are colored black, though each one signifies a
transition of despair into hope. The Mirror of Twilight acts as a direct
connection between the worlds. Which means it is connecting the light and the
darkness. Characters like Link and Midna are constantly entering into both
worlds while using one another as support. This represents a progression
towards a unification of two different cultures. Link and Midna carry an
essential role of being an assembler of the two worlds because they realize
each one deserves to carry on as equally important. Assembly, does not
necessarily mean that they are living intermingled in a community, but they are
making an improvement with accepting and helping each other.
On the surface, our minds are focused toward
black as the color of evil, but perhaps the multiple meanings direct us to a
new way of thinking. Zant is consuming the world with darkness and it is an
obvious indicator of black being associated with power and despair but, black
is also symbolized as a connection of two worlds. In the game, Zant overcomes
the Twili with power, but as a group they are no longer a threat. We should
recognize them as equal to the light world, because they are another community
trying to make their own living.
madison, I love it!
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